The Squad Strike Missions introduce dynamic, repeatable objectives to enhance player progression parallel to the main story. Tasks spawn in designated game world areas, visible on the tactical device.
As the name suggests, these missions are available only when in a squad. A squad leader can accept one task at a time via the tactical device, which displays the mission details —the objectives, timer, and rewards. Finally, the squad leader finishes the mission, and all squad members receive a reward.
The server maintains a target number of active missions per area and faction, dynamically replacing completed, failed, or expired ones, and preventing mission repetition in the same area.